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I'd forgotten how much fun I had playing RISK in high school. Dont you feel that every character, expept from the main protagonist, are far too positive towards their special cases for their age Being in good terms. We don't actually use some of the rules in this edition of the game, but the addition of cities is a major improvement and we do use them. What it does do is make a two-person game much, much more interesting. So you can get in odd situations where you need to attack one of your two selves in order to secure needed territory. Unless one of Eli's friends is over, we play four-person with just the two of us and have a country draft. I'd been sitting on it for years, waiting for Eli 13.11 to be interested. The game uses a traditional text and sprite-based visual novel model with an ADV. 'Cripple Girls', translated 'Disability Girls') is a bishjo -style visual novel by Four Leaf Studios that tells the story of a young man and five young women living with varying disabilities. We were actually playing RISK Black Ops, because Julian Murdoch-in one of the nicest moments ever-got me a copy (it was a limited edition with only 1000 printed). Katawa Shoujo ( Japanese:, Hepburn: Katawa Shjo, lit. And I received at least half a dozen e-mails recommending this version of the game, even though it's out of print. If you research it, watch out for spoilers! I played with three of my friends over the course of a few months and it was one of the best board game experiences I've ever had. (you can keep playing, it just doesn't change) At the end of 15 games no one else will have a board like yours. It plays as a quicker, leaner version of classic Risk, but in a campaign format, like a RPG - you play 15 times on the same board and then the game is over. The board gets stickers placed on it by players, as well as written on permanently. If you're a gamer that strives to see all aspects of the game, you are likely to spend around 35 Hours to obtain 100 completion. When focusing on the main objectives, Katawa Shoujo is about 7 Hours in length. In the box are sealed compartments with different criteria to open them, as you play the game you'll be 'unlocking' more rules and cards that flesh out the world and each faction so that future games reflect past decisions. Katawa Shoujo is a visual novel dating sim in which you pursue girls with a disability of some sort. It plays as a quicker, leaner version of classic Risk, but in a 'campaign' format, like a RPG - you play 15 times on the same board and then the game is over. If you guys are enjoying Risk, you should try and track down a copy of Risk Legacy (looks like it's getting harder to find.), which Hasbro put out a few years ago. This is an e-mail from Braden after the RISK post last week: